All right, so let's make our secondary teleportation location.
I'm thinking a balcony of sorts, maybe with an opening where you can throw grenades out of.
But right now we're just going to make a room that you've got to stand in and listen to elevator music
for a little bit.
So let's go ahead and add a part.
And I'm going to call that well, let's not name them yet.
Let's just start changing the size and stuff.
Let's go down to size.
I think I'll make this ten by now.
Let's make it bigger than that so I can move around 20 by 0.5 by 20.
That's pretty good.
We're going to move this in the air.
Let's move it up this way and position.
Right.
So position, I'm at like 21.
Let's just make that on the Y.
I'm going to change the Y value to 45 studs.
That way we're sufficiently high so the zombies can't get us or whatever while we're throwing things
down or listening to elevator music.
All right, let's do a controlled D to duplicate.
My collisions are still off, so it's going to duplicate in place.
There we go.
And then I'm going to rotate this.
I don't need this to be that big.
So I think what I'm going to do is just shrink it.
Here we go.
I'll turn collisions on and then bump it down into the floor.
Cool collisions.
Back off.
Move and move it over.
Like, maybe like that.
And then I'll turn.
Collisions.
Make sure collisions are off.
Do a controlled D again.
This way.
I can't get it.
It's going to be it's going to have to be good enough.
It's going to be one of those days.
There we go.
Actually, that's pretty good.
All right.
We've got the four.
I'll do a control.
No, let's do this one because we sized it.
Right?
Right.
Control D, and then we're going to rotate that.
There we go.
Let's move it.
That's good.
We were this way.
Pretty good.
We can clean those things up later, Right?
Control RD, and then we'll do it one more time.
Nice and then I'm going to get the floor control de.
I'm going to pull that up.
We need a roof.
There we go.
Collisions on a bump in a place.
Boom.
Cool.
All right.
Yeah.
A little bit of seams there, but that's all right.
We can always go back to that, right?
You know what?
I'm not going to let it go.
Collisions are on.
It's not.
Let me move it.
I'm just going to leave it like that.
So the only thing we really need to do is make sure that this floor has a unique name.
And I'm going to make that you name that unique name.
Pad B, I have a convention, right?
The order.
All right.
I'm going to select everything.
Pad B all the way down to that last part.
We're going to go to anchor, make sure anchored is on, and then maybe change the color.
Right.
Like a brown.
I'm going to make a I'm going to make a wood.
So we'll go to material.
Wood planks.
Let's do wood planks.
There we go.
That hides a little bit of my line's.
Not much, though.
That's all right.
That might be the wall that we knock out for our grenades.
Cool.
Now what we need is some supports.
So let's go down here.
We'll get a cylinder.
And we're going to rotate that collisions are on notice how it doesn't move with collisions on Control
day.
Now it does.
It's not quite right.
Berio.
All right.
I want to center this on my pad B and then I'm just going to move it in place.
But I want to I want to have a kind of an idea of where that thing is going to be.
I'm going to call this support so I don't get confused support.
I'm going to get Pad B's position.
Right here, Control.
To copy.
I want to go to support paste the position Control V.
There we go.
Now it's centered.
Now I know where it is in relation to my little secondary location.
I need to make this bigger.
I'm going to turn collisions on a scale.
Move that up.
I want to move this down.
To the ground.
Cool.
Let's change the material.
I don't think.
Let's see.
Let's make it like a metal.
Some sort of metal.
Or we just make a regular wood, right?
Yeah, maybe make it regular wood.
Not the planks.
And I will change the colour, of course.
All right, now, with collisions off, I'm going to do a hit the move button.
Control.
Move this out.
I'll move this out.
Just to eyeball it.
I'm going to shift, click the other one or control click either one.
It's going to select both.
Move this forward control DX to duplicate in place and move these back.
All right.
Remember these have to be anchored too, so make sure your supports our anchored.
Anchored and our parts are anchored.
I think we did anchor those.
We did.
All right.
And next video will work on C and then we'll start doing some coding.